April 24, 2011

Unity3D Beginner for Beginner Tutorial: Mech

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After creating a simple game with Ogre3D (part 1 & part 2), I thought I should try a different library for comparison. In this tutorial I will detail the steps used to create the same game as the previous tutorials, but using Unity3D instead. Unity3D is a commercial game development tool, although there is a free version with less functionality (I used the free version). While Ogre3D just provides a graphics library (with plugins for other tools), Unity3D provides almost everything “in the box”: 3D graphics, sound, physics, networking and more. It allows a number of languages for scripting – I used Javascript, as that is the one with which I am most familiar. The free version allows deployment to Windows or the web (using a browser plugin), the paid version adds Android and iOS.

The continuation of this post is a set by step tutorial detailing my methodology.

Unity & Blender

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